For my Modifications, I focused on designing 3 unique levels, all with their own challenges and unique aesthetics. Level 1 starts in a grand cave system as you enter the space station. Its a fairly straightforward level, with a mix of parkour and enemies for its challenge. Level 2 is a bit of a "puzzle" and utilizes multiple doors and key systems, as well as unique enemy and platform placements. Level 3 is a tall, vertical ascension, missing jumps could mean losing lots of progress in your ascension, and features an optional boss fight in the beginning. 

Published 23 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
AuthorSangey_murph
Made withUnity

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Murph924MacOS.zip 32 MB
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Murph924Windows.zip 35 MB

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